The Grammy Award–winning pop parodist will be taking the stage the evening of Saturday, November 5, to provide an epic send-off for everyone celebrating this year’s convention. If you didn’t score tickets to the show, Blizzard gamers and Weird Al fans around the world can still get a front row seat at home with the BlizzCon Virtual Ticket.
BlizzCon is the biggest Blizzard party of the year, packed with in-depth developer panels, intense esports tournaments, the legendary Friday night contests, and what’s sure to be an epic finale from Weird Al.
The Virtual Ticket lets you watch the action online, live and in high definition. You’ll also be able to watch most of the concert in on-demand videos that will be available within a few days after the show, although some portions may be edited or unavailable. For the best experience, be sure to watch it live!
Right now on the PTR, we’re starting to test out changes for Season 3 of Competitive Play. While there’s one big change to Season 3, there are also some behind-the-scenes adjustments to how we’re calculating Skill Rating and Skill Tier placement that I wanted to discuss with everyone.
The largest visible change to Competitive Play will be to the off-season between Season 2 and Season 3. Based on community feedback, we’re going to shorten the off-season downtime to just one week, with Season 2 ending at 00:00 UTC on November 24, and Season 3 beginning on December 1. Additionally, during the off-season, we’ll display an in-game countdown to when the next season begins.
Before explaining the changes to Skill Rating and Skill Tiers, let me explain some of the goals for matchmaking in Competitive Play. First and foremost, we always want to provide the fairest matches that we can. Fair matches of skill between the teams provide the greatest chance for you to have fun in Overwatch. At the same time, we’d also like every new competitive season to feel like a fresh start. These two goals end up being somewhat contradictory. If we completely reset everyone’s Skill Rating (SR) at the start of a new season, then players of all skill levels would end up playing against each other and having poor quality matches until the system could reevaluate each player’s skill. Because of this, we don't fully reset your SR when a new season begins, and instead use your SR from the previous season as a starting point.
Another area of Competitive Play we’re trying to improve for Season 2 is how we distribute everybody into their Skill Tiers (Bronze, Silver, Gold, Platinum, etc.) based on their SR. When Season 2 started, we had WAY more players in Gold and Platinum than we initially intended, and way fewer in Bronze and Silver. This was the result of how we calculated your initial SR for Season 2. We tried to partially reset player SR at the start of Season 2, but the results were not as we expected. Instead, below-average players started Season 2 at a higher SR than they should have been given their performance in Season 1. This meant that as they played in Season 2, their SR would often drop to a lower value, which didn’t feel great. It also meant that there was a much wider variation of skill in the Gold and Platinum tiers than we wanted. This is something we want to avoid in Season 3.
As a result, we’re testing a different way of determining your starting SR for Season 3 on the PTR. We’re leaning more towards trying to keep things fair rather than giving everyone a fresh start. We’re also going to initially tune your SR to be slightly lower to start. In turn, fewer players should start the season having their Skill Rating drastically drop despite having close to even wins and losses.
This change will mean that some players will not start in the same tier for Season 3 that they were placed in for Season 2, and that your SR gains from winning will be a little higher at the beginning of the season. After you play enough matches, however, your SR gains and losses will go back to normal.
We’ll be looking closely at the results of players placement on PTR and see if our goals are being met, and might make further adjustments during this testing cycle that might require a reset of placement matches. If that’s the case, we’re try to provide advanced notice whenever possible.
In the meantime, we really appreciate your feedback, and thanks for everyone who is helping us test on PTR!
As Geoff Goodman mentioned in a recent forum post, we're currently experimenting with a number of significant hero changes. We don't typically have the time to try multiple configurations to our hero balance composition, but the extended length of this PTR gives us a unique opportunity. Throughout the PTR, we'll be continuously adjusting our heroes' stats, which will provide valuable data needed to make some tough decisions.
None of these changes should be considered final, and we'll continue to update this post as the PTR progresses. Please feel free to provide feedback throughout this test. We're looking forward to hearing what you think.
Hero Balance Changes
Dealing damage to non-players (like like Torbjorn's turrets or Symmetra's teleporter), no longer charges ultimate abilities
Ultimate costs have been increased by 25% for all heroes
Mech health increased to 200 (formerly 100). Armor remains at 400
Movement speed while firing has been increased by 25%
Bullet damage increased from 17 to 20
Maximum bullet spread Increased from 2.2 to 2.4
No longer increases move speed
Ultimate cost has been increased by 15%
Amp It Up
Healing-per-second has been decreased by 10%
Power gained from barriers decreased by 20%
Power gained from barriers decreased by 20%
Scrap is now automatically generated over time
The amount of scrap collected from a fallen enemy has been decreased by 40%
Today had quite a bit of Sombra excitement up until the point where another time-gated event took place which has us waiting until next week for more information.
Patch Hits + A Moment in Crime
A new patch his the servers today with some bugfixes.. and a special message. The Moment in Crime website was updated to show the finalized patch number in the website html source.
The special message was discovered by taking Bastion to the Sombra Protocol Terminal on Dorado. Bastion beeped out morse code! This was later patched out of the game once it was discovered.
The Bastion Code
Bastion emitted morse code when brought to the terminal. It was: 000 1101 111 0010 0111 0010 1000 10 00 1 00 1100 011 110 100 1001 000 100 111
This morse code when translated became: SQOFJFBNITIZWGDXSDO
A user on the Game Detectives Discord server discovered that the code was a Vigenere Cipher and used a special access code discovered earlier on in the Sombra ARG to decode it. The access code and cipher were [email protected]:[email protected]@ ACCESSWWWLUMERICOMX
Hey look, a URL!
Hey look, that URL is a real website. On the website there was some news and a phone number. When you call the phone number, a woman speaking Spanish will start to say a string of numbers.
5-2-4-1-3 (pause) 23-4-14-8-6-18-17-23-21-18-15
It was discovered that the second part of this message was a ROT-23 Cipher which ends up giving us a clue to the next part.
Los felicito por haber llegado hasta aquí. Solo quería saber si estaban listos. (Hey, es muy difícil encontrar buena ayuda últimamente...deberían ver algunos de los payasitos que están trabajando conmigo) Por ahora, continuemos con el verdadero reto: acabar con LumériCo y su president e Guillermo Portero. ¿Y porqué? Porque es un hombre codicioso, corrupto y un ladrón abominable. Su plan de traer en línea el más grande y el más poderoso zigurat el 1 de noviembre no es nada más que una artimaña, un elaborado plan designado para ejercer aún más influencia sobre la gente de México y en gordar los bolsillos de sus compinches. ¿Y quién va a pagar por eso? La gente común y corriente, los mismos que siempre quedan olvidados.
He empezado a mejorar mis protocolos para que sean usados para derrumbar la infraestructura de LumériCo y Los Muertos también están intentando levantarse en contra de la corrupción. Mientras tanto, escarben por el sitio de LumériCo y busquen información que podamos usar en contra del cabrón, mejor aún, encuentren su nombre de usuario y contraseña para asegurarnos de que ciertos detalles no muy favorables sobre el presidentito...aparezcan...
Pude encontrar el nombre de usuario y contraseña de un empleado de soporte de LumériCo, empiecen por ahí:
I'm congratulating you for getting in here. I only wanted to know if you were ready or not. (Hey, it's really difficult to get good help lately... you should see some of the clowns I'm working with). For now, let's continue with the true challenge: taking down Lumerico Corp president Guillermo Portero. Why? Because he's a greedy and corrupt man, and an abominable thief. His plan of bringing in line the most powerful and biggest zigurat the 1st of november us nothing more than a deceit, an elaborate plan by his gang to become even more influential in the people of Mexico and get more money. And who's gonna pay for that? Common people, the ones that are always forgotten.
I've started upgrading my protocols so that they are used to take down the Lumerico Corp infraestructure and Los Muertos are also trying to go against the corruption. Meanwhile, search the Lumerico Corp site for info we can use against the bastard, or better, get his username and password so that hundreds "not so favorable" facts about the president start popping up.
I was able to get the username and pass of a Lumerico Corp employee, start here:
Once logged in as GFlores with the password g#fNwP5qJ, you now get access to internal company emails! Inside one of the emails, a url to a president login bypass page appeared. None of the other emails were worth anything, although someone broke the coffee machine.
Veo que se han podido infiltrar en su correo. No se preocupen, él no puede ver este correo, lo he ocultado de su vista si se conecta desde una de sus direcciones conocidas de IP. Necesito un poco más de tiempo para establecer el próximo grupo de potocolos. Manténganse atentos a principios de la otra semana. Le echaré unos cuantos trapitos sucios en sus correos para que se filtren al público "accidentalmente". Ya veremos como reaccionan los medios de comunicación.
I see you have been able to infiltrate in your mail. Do not worry, he can not see this email, I've hidden from view if you connect from one of the known IP addresses. I need a little more time to set the next group of protocols. Stay tuned early next week. I'll take a few dirty rags in their emails to be filtered to the public "accidentally". We'll see how they react to the media.
SERVICE INTERRUPTION 2 days ago We have received reports of customers suffering ómnicos small interruptions in service, including the possible transmission of a strange sound. We have no information to report at this time, but we are investigating the cause of the issue.
DORADO PLANT WILL START THE SERVICE ON NOVEMBER 1 5 days ago With the completion of inspections and final safety approvals, it has been determined on November 1 as the date for the opening of the nuclear plant LumériCo. All residents of Dorado and surrounding areas (see maps service for more information) they are automatically transferred to the new system with rates as previously announced. To commemorate this occasion, LumériCo will be hosting an event on the same day with the presence of President William Portero. more details will be revealed in the near future.
SkyCoder is also back, this time on Lumerico.mx under the TAKECONTROL "folder" on the domain.